Call me naïve, call me crazy but when I started out as a game inventor bursting full of creative ideas, I knew the journey would be rough but had no idea it would be REALLY rough AND convoluted.
I thought the distance from Point A to Point B (see diagram) would fluctuate from short to not-as-close-as-I-imagined. Point A is my starting point and Point B is getting my game licensed with a reputable game company. Sounds logical, right? I honestly thought that path would be reasonably short if I did everything right. I worked hard on the concept. I spent a lot of time, effort and money getting objective and numerous play testers. I sought their candid feedback and incorporated it (willingly!) into new versions. But that path from Point A to Point B is supposed to be clear, direct and……short!
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In reality, Point A and Point B are worlds apart. In fact, you can’t see Point B from Point A. I had hoped I was wrong but the following diagram is more realistic.

I recently attended the Toy and Game Inventors Conference in Chicago, which preceded the Chicago Toy Fair, ChiTAG. What an adventure! Am I glad I went? Yes. Am I full of new ideas? Yes. Did I learn a lot? Yes. Am I overwhelmed with feedback? Yes!
Now I must sort through the feedback and evaluate whose opinion, including my own, carries more weight than others. I say/write that because I heard a lot of contradictory opinions from experts who were kind enough to review my game.
I love Chicago, by the way. The view from the cab just outside Midway Airport is not very pleasing to the eye but once the downtown area starts to present itself, the view was magnificent. I don’t know who started it, but there are more good looking buildings in Chicago than any other city in the U.S. And the food! I had breakfast at one of the finest little spots. It was called West Egg Café on N. Fairbanks Court. It’s just a quick walk from the Doubletree Magnificent Mile where I stayed. I digress.
The other inventors I met were inspiring. It’s fun to meet others who come from all points in North America and who have similar hopes and dreams. We all are passionate about our toys and games and have an abundance of hope that others will feel as passionate about our invention. It’s a journey. It’s magnificent miles of a journey but a fun one nevertheless.
More about our board game later. I wish I could share more of it with you but I am bound to show it to game company executives first. They need to get the first scoop. Once that happens, I’ll reveal our creation to you. Can’t wait!
